Rank: Rare
Faction: Lightbearer
Class: Rogue
Type: Physical
Range: 2
Walker Rating
Story Tier: A
Dream Realm Tier: A
PVP Tier: B
Walker is a physical Rogue in AFK Journey. Walker is part of Lightbearer Faction.
- Six-Shot: Fires at enemies in front one by one after loading bullets, dealing damage and stunning them.
- Shotgun Blast: Walker’s normal attacks are enhanced to cause AOE damage.
- Bounty Pursuit: Prioritizes attacking the enemy with the highest accumulated damage dealt, during which he gains a buff.
- Hero Focus: Increases Crit DMG Boost during battle.
- Aerial Thunder: Throws grenades at the beginning of a battle, dealing AOE damage and stunning his enemies.
- Enhance Force: Gains a shield when dealing damage to the bounty target for the first time.
- Vigilant Ward: Gains a shield upon achieving an Assist or Kill for the first time.
Walker Exclusive Weapon: Minimum Recommended Upgrade Level +5
Walker Skills
Six-Shot
Walker loads his revolver with 6 bullets, randomly shooting at enemies in front, prioritizing enemies not hit during this cast. Each bullet deals 50% damage plus of the target’s max HP (the bonus damage is up to 60%) stunning the target for 5s. Subsequent hits on the same target deal 50% damage
Upgrade Preview:
- Level 2: When the enemies in front include a target marked with Bounty Pursuit, the remaining bullets will directed at the targeted enemy after shooting all others.
- Level 3: Increases damage to 55%.
- Level 4: Increases damage to 60%.
Shotgun Blast
Walker 3 penetrative bullets using normal attacks, dealing damage to enemies in the frontal area. His main target will always receive damage from 3 bullets, each with 34% damage.
Upgrade Preview
- Level 2: Walker’s normal attacks stun the enemies for 0.125s upon dealing critical hits.
- Level 3: Increases each bullet’s damage dealt to 37%.
- Level 4: Increases each bullet’s damage dealt to 40%.
Bounty Pursuit
Walker claims the bounty on the enemy with the highest accumulated damage dealt 10s after a battle starts. Walker prioritizes attacking this enemy upon claiming the bounty, increasing his damage dealt by 25% and reducing his damage taken by 18%. Walker gains 5 Crit boost (up to 15) till the battle ends when the targeted enemy is defeated.
Upgrade Preview:
- Level 2: Upon claiming the bounty, Walker fires 3 shots at the enemy who is marked with it. Each shot deals 50% damage plus the damage equal to 4% of the target’s lost HP (the bonus damage is up to 25%).
- Level 3: Walker can claim the bounty again after the previous targeted enemy is defeated.
- Level 4: Upon claiming the bounty, Walker fires 3 shots at the enemy who is marked with it. Each shot deals 55% damage plus the damage equal to 4% of the target’s lost HP (the bonus damage is up to 25%)
Hero Focus
Increases Crit DMG by during battle.
Upgrade Preview:
- Level 2: Increases Crit DMG Boost by 40 during battle.
- Level 3: Increases Crit DMG Boost by 50 during by during
Aerial Thunderl
Walker throws a grenade at each of the 3 enemies when a battle starts, then uses his revolver to detonate the grenade. The enemies within a 1-tile arc will be stunned for 2s, taking 140% damage and losing 10 Phys DEF in 15s upon grenades The above skill only takes effect once when multiple grenades hit the same target.
Upgrade Preview:
Level 2: Reduces the enemies’ Crit Resist by 10 in 15s.
Level 3: Increases damage to 160%.
Level 4: Increases damage to 160%.
Enhance Force
Walker gains a shield equal to 20% of max HP when dealing damage to the targeted enemy for the first time. The shield lasts till the target is defeated.
Vigilant Ward (Season Skill)
Gains a shield that absorbs 460% damage upon achieving an Assist or Kill for the first time. The shield expires after 3s if the battle has lasted at least 15s; otherwise it remains active until it absorbs the maximum damage.
Upgrade Preview:
- Level 2: Shield value is to 480%. (Unlocks at Season Level 101)
- Level 3: Shield value is to 500%. (Unlocks at Season Level 151)
- Level 4: Shield value is to 520%. (Unlocks at Season Level 201)
- Level 5: Shield value is to 540%. (Unlocks at Season Level 251)
- Level 6: Shield value is to 560%. (Unlocks at Season Level 301)
- Level 7: Shield value is to 580%. (Unlocks at Season Level 351)
- Level 8: Shield value is to 600%. (Unlocks at Season Level 401)
Walker Stats
Season 1 Stats
Range: 2 | HP: 2806K | ATK: 256K |
Phys DEF: 60.581 | Magic DEF: 60.581 | ATK SPD: 35% |
Crit: 177.4% | Haste: 17.1 | DEF Penetration: 5 |
Execution: 0 | Crit DMG Boost: 0 | Vitality: 0.4 |
Life Drain: 0% | Crit Resist: 132.2% | Ranged DEF: 0 |
Crit DMG DEF: 0 | Healing: 0 | Assistance: 0 |
Energy Regen on Hit: 0 | Debuff Focus: 0 | Resilience: 0 |
Season 0 Stats
Range: 2 | HP: 1691K | ATK: 152K |
Phys DEF: 35.626 | Magic DEF: 35.626 | ATK SPD: 24.7% |
Crit: 75% | Haste: 6.6 | DEF Penetration: 5 |
Execution: 0 | Crit DMG Boost: 0 | Vitality: 0 |
Life Drain: 0% | Crit Resist: 33.5% | Ranged DEF: 0 |
Crit DMG DEF: 0 | Healing: 0 | Assistance: 0 |
Energy Regen on Hit: 0 | Debuff Focus: 0 | Resilience: 0 |