Rank: Elite
Faction: Graveborn
Class: Rogue
Type: Physical
Range: 1
Salazer Rating
Story Tier: B
Dream Realm Tier: A
PVP Tier: B
Salazer is a Warrior who can imprison with low HP. Salazer is part of Graveborn Faction.
- Rain of Blade: Summons flying swords to deal damage to the enemy.
- Enraptured Whip: Salazer whips enemies within the radius of an arc, dealing extra damage once if the enemy’s HP ratio is low after being hit.
- Spirit Shackles: Salazer deals massive damage to an enemy with a low HP ratio, making them unable to move or act.
- Hero Focus: Reduces damage taken during battle.
- Soul Drench: The Enraptured Whip has no cooldown after a battle starts or an enemy is imprisoned. A guaranteed whip attempt will be added.
- Enhance Force: Salazer heals himself after imprisoning an enemy.
- Guardian Shield: Gains a shield shortly after a battle starts if HP is low.
Salazer Exclusive Weapon: Minimum Recommended Upgrade Level +5
Salazer Skills
Rain of Blade
Salazer summons plenty of Flying Swords to launch 8 strikes to the enemy with the highest HP. Each strike deals 30% damage plus damage equal to 5% of the target’s current HP. Additional damage cannot exceed 150% of Salazer’s ATK.
Upgrade Preview:
- Level 2: The damage dealt by this skill grants Salazer 50 Life Drain. ( Unlocked at Level 51)
- Level 3: The damage of each strike is increased to 32% plus damage equal to 5.5% of the target’s current HP. ( Unlocked at Level 111)
- Level 4: The damage of each strike is increased to 34% plus damage equal to 6% of the target’s current HP. (Unlocked at Level 171)
- Level 5: The damage of each strike is increased to 36% plus damage equal to 6.5% of the target’s current HP. (Unlocked at Level 231)
Enraptured Whip
Salazer whips enemies within a 2-tile arc, dealing 180% damage. When the target’s HP ratio drops below 70%, Salazer launches one more attack to enemies within a 2-rile arc, dealing 230% damage.
Upgrade Preview
- Level 2: Increases the damage to 180% and the damage of the additional whip attack to 230%. (Unlocked at Level 71)
- Level 3: Increases the damage to 190% and the damage of the additional whip attack to 240%. (Unlocked at Level 131)
- Level 4: Increases the damage to 200% and the damage of the additional whip attack to 250%. (Unlocked at Level 191)
Spirit Shackles
Salazer imprisons an enemy whose HP r•atio is less than 70%, dealing 300% damage and making them cannot move or act for 5s. The skill can only be applied to each enemy once.
Upgrade Preview:
- Level 2: Every time Salazer imprisons an enemy, he absorbs 8% of the enemy’s ATK until the battle ends. This skill can absorb up to 50% of Salazer’s ATK in each battle. (Unlocked at Level 91)
- Level 3: Every time Salazer imprisons an enemy, he absorbs 10% of the enemy’s ATK until the battle ends. This skill can absorb up to 50% of Salazer’s ATK in each battle. (Unlocked at Level 151)
- Level 4: Every time Salazer imprisons an enemy, he absorbs 12% of the enemy’s ATK until the battle ends. This skill can absorb up to 50% of Salazer’s ATK in each battle. (Unlocked at Level 211)
Hero Focus
Reduce damage taken by 12% during battle.
Upgrade Preview:
- Level 2 : Reduces damage taken by 16% during battle.
- Level 3 : Reduces damage taken by 20% during battle.
Soul Drench
Salazer immerses himself in the power of the Spirits and casts Enraptured Whip 1 times without cooldown when a battle starts or an enemy is imprisoned. An extra whip strike will be attempted. (Unlock after Exclusive Equipment is activated).
Upgrade Preview:
- Level 2: Exclusive Equipment: The Enraptured Whip deals additional damage equal to 5% of the enemy’s current HP, granting 50 Life Drain to Salazer. The additional damage cannot exceed 150% of Salazer’s ATK. (Reach Level 5 to unlock).
- Level 3: Exclusive Equipment: Casts Enraptured Whip 2 times without cooldown. (Reach Level 10 to unlock).
- Level 4: Exclusive Equipment: The Enraptured Whip deals additional damage equal to 5.5% of the enemy’s current HP, granting 52 Life Drain to Salazer. The additional damage cannot exceed 160% of Salazer’s ATK. (Reach Level 15 to unlock).
Enhance Force
Salazer HP 150% for every imprisoned enemy.
Guardian Shield (Season Skill)
Gains a shield that absorbs damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.
Upgrade Preview:
- Level 2: Increases the shield value bonus gained every 2s to 290%. (Unlocks at Season Level 101)
- Level 3: Increases the shield value bonus gained every 2s to 300%. (Unlocks at Season Level 151)
- Level 4: Increases the shield value bonus gained every 2s to 310%. (Unlocks at Season Level 201)
- Level 5: Increases the shield value bonus gained every 2s to 320%. (Unlocks at Season Level 251)
- Level 6: Increases the shield value bonus gained every 2s to 330%. (Unlocks at Season Level 301)
- Level 7: Increases the shield value bonus gained every 2s to 340%. (Unlocks at Season Level 351)
- Level 8: Increases the shield value bonus gained every 2s to 350%. (Unlocks at Season Level 401)
Salazer Stats
Season 1 Stats
Range: 1 | HP: 3024K | ATK: 232K |
Phys DEF: 70.408 | Magic DEF: 70.408 | ATK SPD: 20% |
Crit: 172.4% | Haste: 17.1 | DEF Penetration: 0 |
Execution: 15 | Crit DMG Boost: 0 | Vitality: 10.4 |
Life Drain: 0% | Crit Resist: 132.2% | Ranged DEF: 0 |
Crit DMG DEF: 0 | Healing: 0 | Assistance: 0 |
Energy Regen on Hit: 0 | Debuff Focus: 0 | Resilience: 0 |
Season 0 Stats
Range: 1 | HP: 1834K | ATK: 122K |
Phys DEF: 43.569 | Magic DEF: 43.569 | ATK SPD: 3.4% |
Crit: 57.8% | Haste: 3.4 | DEF Penetration: 0 |
Execution: 15 | Crit DMG Boost: 0 | Vitality: 10 |
Life Drain: 0% | Crit Resist: 24.4% | Ranged DEF: 0 |
Crit DMG DEF: 0 | Healing: 0 | Assistance: 0 |
Energy Regen on Hit: 0 | Debuff Focus: 0 | Resilience: 0 |