Rank: S
Faction: Victoria Housekeeping Co
Specialty: Support
Attribute: Electric
Rina Rating
Rina is a cool Electric Support character in Zenless Zone Zero (ZZZ). She helps your team by making it easier to hurt enemies, even if they have strong defenses. This makes Rina great for any team. Rina is super good in a team that uses a lot of Shock damage. She’s an S-rank character who does electric and strike damage while helping her friends. Rina floats instead of walking and uses two little helpers, called bangboos, to attack.
When she sends them out, she boosts the team’s power by up to 30%. To make Rina really strong, you need to focus on increasing her PEN Ratio stat.
This guide will show you everything you need to know about Rina: her best build, best teams, skills to focus on, W-Engines, Drive Discs, and what items you need to make her stronger. Look at the Rina Build section to learn how to make her the best helper for your team.
Rina Build
Rina Best W-Engines
Weeping Cradle: While off-field, Energy Regen increases by 1.2 per second. Attacks from the equipper enhance the squad’s DMG against a struck target by 20% for 3 seconds. During this period, this effect is further increased by 3.3% every 0.5s, up to a maximum additional increase of19.8%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.
Unfettered Game Ball: Whenever the equipper’s attack triggers an Attribute Counter effect, all squad members’ CRIT Rate against the struck enemy increases by 20% for 12s. The bonuses triggered by the same type of passive effects do not stack.
[Reverb] Mark II: Launching an EX Special Attack or Chain Attack increases all squad members’ Anomaly Mastery and Anomaly Proficiency by 16 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
[Reverb] Mark II: Launching a Chain Attack or Ultimate increases all squad members’ ATK by 12% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
Rina Best Disk Drives Gear Sets
4X Freedom Blues:
- (2)Increases Anomaly Proficiency by 30.
- (4)When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 20% for 8s. This effect does not stack with others of the same attribute.
4X Swing Jazz:
- (2) Energy Regen Increases By 20%.
- (4) Launching a Chain Attack or Ultimate increases all squad members’ DMG by 15% for 12s. Passive effects of the same name do not stack.
Rina Disk Drives Stats
Main Stats:
- Disk 4: Anomaly Proficiency
- Disk 5: PEN Ratio
- Disk 6: Energy Regen
Sub Stats:
- Anomaly Proficiency
- ATK%
- PEN Ratio
Best Rina Team
Anby + Rina + Anton + Electroboo
Rina + Grace + Anton + Electroboo
Rina Skills
Core Skills
Core Passive: Mini Destruction Partner
After ordering Drusilla to attack, the squad’s PEN Ration increases by 2.4%. After ordering Anastella to attack, the squad’s Electric damage increases by 2.4%. If there are Shoecked enemies in battle, this effect is increased by 4.2%. The effect ends when Drusilla or Anastasia returns to Rina.
Additional Ability: Banquet of Perfection
When there are at least 2 Electric Agents in your squad: Upon hitting an enemy with an EX Special Attack or Chain Attack, the Shock damage the enemy suffers increases by 22.5%. This effect can stack up to two times and resets when the Shock effect ends. When there are at least 2 Pierce Agents in your squad: Rina’s Chain Attacks deal 13% more damage.
Skills
Basic Attack: Whack the Dimwit
Press to activate: Order Drusilla and Anastella to attack up to 4 times, dealing Physical DMG and Electric DMG. Performing other actions with Rina during Drusilla and Anastella’s attacks will not interrupt Rina’s Basic Attack combo count.
Basic Attack: Shoo the Fool
Hold or to activate: Calls back Drusilla and Anastella to swing them around for a ranged attack, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
Dodge Skills
Dodge: Dress Adjustment
Press to activate: A rapid dodge. Character is invulnerable while using this skill.
Dash: Dress Hems Up
Move the Moving during a dodge to activate. Accelerate again, dashing forwards.
Dash Attack: Sudden Surprise
Press during a dodge to activate: Order Drusilla and Anastella to execute a piercing attack, dealing Physical DMG.
Dodge Counter: Bangboo Callback
Press during a Perfect Dodge to activate: Order Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG. Character is invulnerable while using this skill.
Special Attack Skills
Special Attack: Beat the Blockhead
Press to activate: Order Anastella to execute a downward smash, dealing Electric DMG Anti-Interrupt level is increased while using this skill.
EX Special Attack: Dimwit Disappearing Trick
With enough Energy, press to activate: Order Anastella to execute multiple downward smashes, dealing massive Electric DMG. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy.
Chain Attacks Skills
Chain Attack: Code of Conduct
When a Chain Attack is triggered, select the character to activate: Order Drusilla and Anastella to push forward and generate a ball-shaped electrical field that deals massive Electric DMG. During this skill, Drusilla and Anastella are unable to perform Basic Attacks, Dash Attacks, Special Attacks, and EX Special Attacks, but can be recalled to Rina’s side through Basic Attack: Shoo the Fool. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy.
Ultimate: The Queen’s Attendant
When Decibel Rating is at Maximum, press to activate: Order Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to Basic Attack, Dash Attack, Special Attack, or EX Special Attack commands, but can be recalled to Rina’s side through Basic Attack: Shoo the Fool. Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy
Assist Skills
Quick Assist: Duple Meter Allemande
When the character on field is launched, press to activate: Order Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG. Character is invulnerable while using this skill.
Evasive Assist: Triple Meter Courante
When the character on field is about to be attacked, press to activate: Dodges the enemy’s attack and activates Vital View. Character is invulnerable while using this skill.
Assist Follow-Up: Quadruple Meter Gavotte
Press after an Evasive Assist to activate: Order Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG. Character is invulnerable while using this skill.
Rina Mindscapes
- Dance Duet: After being sent out to launch an attack, Drusilla and Anastella stay in place for an additional 5.5s before returning to Rina. The effect gained from Core Passive: Mini Destruction Partner by characters within 10m is increased to 130% of the original value.
- Master’s Paragon: Upon entering combat or switching in, Rina’s DMG increases by 15% for 12s. This effect can trigger once every 18s.
- Head Maid’s Speciality: Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
- Needle and Hammer: Rina’s Energy Regen increases by 0.5/s when both Drusilla and Anastella are deployed. The effect ends when Drusilla or Anastella returns to Rina.
- Head Maid Perfectionist: Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
- Stormy Night’s Fright: When an EX Special Attack, Chain Attack or Ultimate hits an enemy, the entire squad’s Electric DMG is increased by 15% for 8s.
Rina Stats
HP: 692 | ATK: 103 |
DEF: 48 | Impact: 83 |
Crit Rate: 5% | Crit DMG: 50% |
Pen Ratio: 0 | Anomaly Proficiency: 93 |
Energy Regen: 1.2% | Anomaly Mastery: 92 |