Rank: Elite
Faction: Graveborn
Class: Support
Type: Magic
Range: 1
Niru Rating
Story Tier: B
Dream Realm Tier: B
PVP Tier: B
Niru is a Support in AFK Journey who is well-versed in enchantments that can ensure allies remain helpful in the field in spirit form. Niru is part of Graveborn Faction. Niru is a bad hero and does not provide anything that is valuable. It will keep one hero alive, but other than that, he does not have anything. He can be decent in some weird combos. Overall, skip Niru until developers buff him or implement new heroes that will have synergy with him.
- Spirit Salvation: Stores 1 ally’s soul, allowing them to continue fighting on the battlefield in Spirit form after taking a fatal blow.
- Soul Reaping: Deals damage to the weakest enemy The lower the target’s HP, the higher the damage.
- Soul Devour: Drains the life force of all enemies to heal the weakest ally.
- Hero Focus: Increases HP during battle.
- Ethereal Form: Casts Ultimate without consuming Energy when a battle starts.
- Enhance Force: Soul Reping prevents the enemy’s HP recovery briefly.
- Guardian Shield: Gains a shield shortly after a battle starts if HP is low.
Niru Exclusive Weapon: Minimum Recommended Upgrade Level +5
Niru Skills
Spirit Salvation
Niru casts a spell to protect the weakest ally from a fatal blow turning them into a Spirit and restoring their HP to 45% of max HP. The Spirit cannot attacked and will be defeated once their HP runs out. The Spirit can only deal 45% of their original damage while losing an increasing amount of HP every second.
Upgrade Preview:
- Level 2: For every (up to 5) non-summoned enemy defeated, the blessed ally restores an extra 10% of max HP when entering the Spirit form. ( Unlocked at Level 51)
- Level 3: For every non-summoned enemy defeated, the ally in Spirit form restores 10% of max HP (up to 5 times for each character). ( Unlocked at Level 111)
- Level 4: Ally in Spirit form deals 55% of the original damage. (Unlocked at Level 171)
- Level 5: Ally in Spirit form deals 65% of the original damage. (Unlocked at Level 231)
Soul Reaping
Niru attacks the weakest enemy, dealing 120% damage plus damage equal to 0.3 times the target’s HP. The additional damage cannot exceed 450%. (Unlocked at Level 11)
Upgrade Preview
Level 2: Increases additional damage to 0.35 times of the target’s lost HP, up to 525%. (Unlocked at Level 71)
Level 3: Increases additional damage to 0.4 times of the target’s lost HP, up to 600%. (Unlocked at Level 131)
Level 4: Increases additional damage to 0.45 times of the target’s lost HP, up to 600%. (Unlocked at Level 191)
Soul Devour
Niru drains the life force of all enemies, dealing 150% damage to each enemy, plus 3% of the target’s max HP, up to 70%. He then restores equal amount of HP to the weakest ally.
Upgrade Preview:
- Level 2: The damage dealt to each enemy is increased to 160%, plus 3.5% of the target’s max HP, up to 80%. (Unlocked at Level 91)
- Level 3: The damage dealt to each enemy is increased to 170%, plus 4% of the target’s max HP, up to 90%. (Unlocked at Level 151)
- Level 4: The damage dealt to each enemy is increased to 180%, plus 5% of the target’s max HP, up to 100%. (Unlocked at Level 211)
Hero Focus
Increases HP by 17% during battle.
Upgrade Preview:
- Level 2 : Increases HP by 23% during battle.
- Level 3 : Increases HP by 29% during battle.
Ethereal Form
Niru casts Ultimate on the nearest ally without consuming Energy when a battle starts, prioritizing the ally behind himself. (Unlock after Exclusive Equipment is activated)
Upgrade Preview:
- Level 2: Exclusive Equipment: The Sprits will not lose HP over time until all allies enter Sprit form for 8s. (Reach Level 5 to unlock).
- Level 3: Exclusive Equipment: Until all allies enter Spirit form for 10s. (Reach Level 10 to unlock).
- Level 4: Exclusive Equipment: Until all allies enter Spirit form for 12s. (Reach Level 15 to unlock).
Enhance Force
Reaping prevents the enemy’s HP recovery in 8s.
Guardian Shield (Season Skill)
Gains a shield that absorbs damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.
Upgrade Preview:
- Level 2: Increases the shield value bonus gained every 2s to 290%. (Unlocks at Season Level 101)
- Level 3: Increases the shield value bonus gained every 2s to 300%. (Unlocks at Season Level 151)
- Level 4: Increases the shield value bonus gained every 2s to 310%. (Unlocks at Season Level 201)
- Level 5: Increases the shield value bonus gained every 2s to 320%. (Unlocks at Season Level 251)
- Level 6: Increases the shield value bonus gained every 2s to 330%. (Unlocks at Season Level 301)
- Level 7: Increases the shield value bonus gained every 2s to 340%. (Unlocks at Season Level 351)
- Level 8: Increases the shield value bonus gained every 2s to 350%. (Unlocks at Season Level 401)
Niru Stats
Season 1 Stats
Range: 1 | HP: 2956K | ATK: 258K |
Phys DEF: 67.334 | Magic DEF: 67.334 | ATK SPD: 0% |
Crit: 169.2% | Haste: 10 | DEF Penetration: 0 |
Execution: 0 | Crit DMG Boost: 0 | Vitality: 0 |
Life Drain: 0% | Crit Resist: 145.5% | Ranged DEF: 0.3 |
Crit DMG DEF: 0 | Healing: 35 | Assistance: 0 |
Energy Regen on Hit: 0 | Debuff Focus: 0 | Resilience: 0 |
Season 0 Stats
Range: 1 | HP: 1778K | ATK: 130K |
Phys DEF: 40.291 | Magic DEF: 40.291 | ATK SPD: 0% |
Crit: 61% | Haste: 3.1 | DEF Penetration: 0 |
Execution: 0 | Crit DMG Boost: 0 | Vitality: 0 |
Life Drain: 0% | Crit Resist: 37% | Ranged DEF: 0 |
Crit DMG DEF: 0 | Healing: 16.7 | Assistance: 0 |
Energy Regen on Hit: 0 | Debuff Focus: 0 | Resilience: 0 |