AFK Journey Heroes Stats

AFK Journey Heroes Stats1

In AFK Journey, there are 30 different stats, and each hero will have a different amount of them. It is hard to compare stats by looking at each hero individually, so we created this page that contains all heroes and their stats. You can sort each stat however you want. All AFK Journey heroes are set to Supreme+ rank and level 240.

AFK Journey Heroes Stats

Heroes RaceRoleDMG TypeRangeHPATKPhys DEFMagic DEFATK SPDCritHasteDEF PenetrationExecutionCrit DMG BoostVitalityLife DrainCrit ResistRanged DEFCrit DMG DEFHealingAssistanceEnergy Regen on HitDebuff FocusResilienceProficiency
ScarlitaCelestialWarriorPhysical1.01561K143K37.35337.3530%73.80%2.00.00.00.06.015%25.50%0.00.00.00.00.00.00.0312.0
DionelCelestialMarksmanPhysical5.01317K184K22.92522.92525.40%54.80%0.010.00.00.00.00%26.6%0.00.00.00.00.00.00.0312.0
BerialHypogeanRogueMagic1.01377K175K26.98925.6523.40%65.80%15.40.00.00.00.00%24.4%0.00.00.00.00.00.00.0312.0
ReinierHypogeanSupportMagic5.01578K142K31.03834.1130%61%3.10.00.00.00.00%42%0.00.021.70.00.00.00.0312.0
CassadeeLightbearerMageMagic3.01429K170K25.26335.4920%75.50%5.35.00.00.00.00%20.50%0.00.00.00.00.00.00.0312.0
ValaLightbearerRoguePhysical7.01482K166K24.31524.3153.40%57.80%18.40.05.00.00.00%24.40%0.00.00.00.00.00.00.0312.0
RowanLightbearerSupportMagic3.01773K118K37.05540.3970%61%3.10.00.00.00.00%42%0.00.028.70.00.00.00.0312.0
AtalantaLightbearerMarksmanPhyisical4.01494K162K31.96431.96415.40%54.80%12.00.00.00.00.00%26.60%0.00.00.00.00.00.00.0312.0
TemesiaLightbearerTankPhyisical1.02002K114K50.07350.0730%57.80%1.50.00.00.08.00%48.20%11.70.00.00.00.00.00.0312.0
BrutusMaulerWarriorPhyisical1.01682K141K40.40134.7320%63.80%2.00.00.00.06.010%25.50%0.00.00.00.015.00.00.0312.0
LumontMaulerTankPhysical1.02075K105K56.66150.7950%57.80%1.50.00.00.010.00%50.20%11.70.00.00.00.00.00.0312.0
SmokeyMaulerSupportMagic8.01520K151K28.01634.5140%61%8.10.00.00.00.00%27%0.00.021.70.00.00.00.0312.0
ShakirMaulerRoguePhysical1.01659K144K37.87336.0813.40%57.80%3.48.00.00.00.00%34.40%0.00.00.00.00.00.00.0312.0
HewynnWilderSupportMagic4.01637K140K28.20331.3050%61%3.10.00.00.00.00%27%0.00.031.70.00.00.00.0312.0
EironnWilderRogueMagic1.01635K136K40.22638.4883.40%57.80%18.45.00.00.00.00%24.40%0.00.00.00.00.00.00.0312.0
Granny DahnieWilderTankPhyisical1.01894K112K53.00153.0010%57.80%1.50.00.00.015.00%43.20%11.70.00.00.00.00.00.0312.0
BryonWilderRogueMagic5.01393K167K24.79723.2635.40%54.80%0.010.00.00.00.00%26.60%0.00.00.00.00.00.00.0312.0
ThoranGravebornTankPhysical1.02281K118K27.39730.0710%57.80%1.50.00.00.015.00%38.20%11.70.00.00.00.00.00.0312.0
CarolinaGravebornMageMagic4.01430K174K21.7224.7950%65.50%20.30.00.00.00.00%20.50%0.00.00.00.00.00.00.0312.0
IgorGravebornWarriorPhyisical10.01714K133K36.76537.9410%63.80%2.00.00.00.016.010%25.50%0.00.00.00.00.00.00.0312.0
CeciaGravebornMarksmanPhyisical5.01636K151K32.22133.22115.40%54.80%0.012.00.00.00.00%26.60%0.00.00.00.00.00.00.0312.0
ValenLightbearerWarriorPhysical1.01617K143K40.42334.51815%71.80%2.00.00.00.06.00%25.50%0.00.00.00.00.00.00.0312.0
MiraelLightbearerMageMagic3.01293K174K21.05224.2610%75.50%23.30.00.00.00.00%25.50%0.00.00.00.00.00.00.0312.0
MarileeLightbearerMarksmanPhyisical5.01382K172K26.26823.59435.40%64.80%0.00.00.00.00.00%26.60%0.00.00.00.00.00.00.0312.0
Lucius LightbearerTankPhysical1.01894K108K48.30849.3240%57.80%1.50.00.00.00.00%38.20%21.70.015.00.00.00.00.0312.0
KorinLightbearerWarriorPhysical2.01548K147K32.37935.58820%78.80%2.00.00.00.06.00%25.50%0.00.00.00.00.00.00.0312.0
FayLightbearerSupportMagic3.01458K163K24.6231.5730%61%3.10.00.00.00.00%32%0.00.021.00.00.00.00.0312.0
OdieMaulerMarksmanMagic5.01523K157K24.26221.58835.40%66.80%0.05.00.00.00.00%26.60%0.00.00.00.00.00.00.0312.0
SethMaulerRoguePhyisical1.01551K142K37.09733.2743.40%57.80%3.410.00.00.00.010%24.40%0.00.00.00.00.00.00.0312.0
KrugerMaulerWarriorPhysical1.01720K132K42.00635.0530%63.80%12.00.00.00.06.00%25.50%8.00.00.00.00.00.00.0312.0
SatranaMaulerMageMagic1.01869K119K42.87248.2070%65.50%5.30.010.00.012.00%20.50%0.00.00.00.00.00.00.0312.0
AntandraMaulerTankPhyisical1.01963K107K49.12443.9760%57.80%1.50.00.00.00.00%38.20%21.70.015.00.00.00.00.0312.0
ArdenWilderMageMagic5.01479K167K21.92128.6060%65.50%20.30.00.00.00.00%20.50%0.00.00.00.00.00.00.0312.0
LycaWilderMarksmanPhysical5.01437K158K29.74429.74415.40%54.80%10.010.00.00.00.00%26.60%0.00.00.00.00.00.00.0312.0
DamianWilderSupportMagic20.01520K147K32.91134.5410%61%3.10.00.00.00.00%27%0.00.026.70.00.00.00.0312.0
KafraWilderWarriorPhysical1.01671K143K40.88940.8890%68.80%2.05.00.00.06.00%25.50%0.00.00.00.00.00.00.0312.0
ParisaWilderMageMagic5.01348K182K20.73129.28815%70.50%5.30.00.00.00.00%20.50%0.00.00.00.00.00.00.0312.0
NiruGravebornSupportMagic1.01778K130K40.29140.2910%61%3.10.00.00.00.00%37%0.00.016.70.00.00.00.0312.0
SilvinaGravebornRoguePhyisical1.01482K160K32.76532.76518.40%62.80%3.40.00.00.00.00%24.40%0.00.00.00.00.00.00.0312.0
Salazer GravebornRoguePhyisical1.01834K122K43.56943.5693.40%57.80%3.40.015.00.010.00%24.40%0.00.00.00.00.00.00.0312.0
ViperianGravebornMageMagic5.01508K174K18.91221.5860%75.50%15.30.00.00.00.00%20.50%0.00.00.00.00.00.00.0312.0
ChippyLightbearerTankPhyisical1.0404K26K11.08310.3380%57.80%1.50.00.00.00.00%38.20%11.70.00.00.00.00.00.0260.0
HammieLightbearerSupportMagic5.0349K32K6.2248.1060%61%3.10.00.00.00.00%27%0.00.06.70.00.00.00.0260.0
RhysMaulerMarksmanPhysical61437K170K28.00628.00615.4%66.8%000200026.6%0000000312
WalkerLightbearerRoguePhysical21691K152K35.62635.62624.7%75%6.65000033.5%0000000312
KokkaMaulerSupportPhysical41725K139K37.64937.6490%79.5%16.40000045.4%0030.300000
FlorabelleWilderWarriorPhysical52201K207K42.93442.9340140%250002501050030.3200000
Heroes Stats

Rivalry Stats

Crit DMG Boost: Additionally increases Crit DMG Boost in the Rivalry Mode. When dealing critical damage, the critical damage multiplier is calculated based on the difference between the unit’s Crit DMG Boost and the target’s Crit DMG DEF. The critical damage multiplier is by default 150%, and every point of difference reduces or increases the multiplier by 1%, between 120% and 300%.

Crit DMG DEF: Additionally increases Crit DMG DEF in the Rivalry When receiving critical damage, the critical damage multiplier is calculated based on the difference between the attacker’s Crit DMG Boost and the unit’s Crit DMG DEF. The critical damage multiplier is by default 150%, and every point of difference reduces or increases the multiplier by 1%, between 120% and 300%.

Energy Regen Reduction: Additionally increases Energy Regen Reduction in the Rivalry Mode. Every point of Energy Regen Reduction reduces the amount of Energy the target recovers by 1% when receiving damage from the unit.

Energy Regen On Hit: Additionally increases Energy Regen on Hit in the Rivalry Mode. Every point of Energy Regen on Hit increases the amount of Energy the unit recovers by 1% when receiving damage.

Debuff Focus: Additionally increases Debuff Focus in the Rivalry Mode. Every point of Debuff Focus increases the duration of most debuffs inflicted by the unit by 1%.

Resilience: Additionally increases Resilience in the Rivalry Mode. Every point of Resilience reduces the duration of most debuffs inflicted on the unit by 1%.

DMG Boost: Additionally increases DMG in the Rivalry Mode. When dealing damage, the damage multiplier is calculated based on the difference between the unit’s DMG Boost and the target’s DMG Reduction. The damage multiplier is 100% by default, and every point of difference reduces or increases the multiplier by 1%.

DMG Reduction: Additionally increases DMG Reduction in the Rivalry Mode. When receiving damage, the damage taken multiplier is calculated based on the difference between the attacker’s DMG Boost and the character’s DMG Reduction. The damage multiplier is 100% by default, and every point of difference reduces or increases the multiplier by 1%.

Basic Stats

HP: HP (Health) is reduced when receiving damage. A unit is defeated when their HP reaches zero.
ATK: ATK (Attack) increases damage dealt by the unit
Phys DEF: Phys DEF (Physical Defense) reduces physical damage received by the unit.
Magic DEF: Magic DEF (Magic Defense) reduces magic damage received by the unit

Offensive Stats

ATK SPD: Every point of ATK SPD (Attack Speed) increases the frequency of the unit’s normal attacks by 1% and the attack animation speed by 1%.
Crit: When dealing damage, the crit rate is calculated based on the difference between the unit’s Crit and the target’s Crit Resist: Every point above the target’s Crit Resist increases the unit’s crit rate by 1%.
Haste: Every point of Haste increases the frequency of the unit’s normal attacks and skills by 1%, and the attack animation speed by 1%.
DEF Penetration: Every point of DEF Penetration ignores the target’s Phys DEF and Magic DEF by 1% when dealing damage.
Execution: Every point of Execution increases the damage dealt by 1% to targets whose HP ratio is below 50%.
Crit DMG Boost: When dealing critical damage, the critical damage multiplier is calculated based on the difference between the unit’s Crit DMG and the target’s Crit DMG DEF. The critical damage multiplier is by default 150%, and every point of difference reduces or increases the multiplier by 1%, between 120% and 300%.

Defensive Stats

Vitality: Every point of Vitality increases the effectiveness of the unit’s received shields and healing by 1%. This applies to self heals.
Life Drain: Every point of Life Drain restores HP equal to 1% of the actual damage dealt.
Crit Resist: When receiving damage, the crit rate is calculated based on the difference between the attacker’s Crit and the unit’s Crit Resist Every point above the unit’s Crit Resist increases the attacker’s crit rate by 1%.
Ranged DEF: Every point of Ranged DEF (Ranged Defense) reduces the damage received from non-adjacent enemies by 1%.
Crit DMG DEF: When receiving critical damage, the critical damage multiplier is calculated based on the difference between the attacker’s Crit DMG BCY)st and the unit’s Crit DMG DEF. The critical damage multiplier is by default 150%, and every point of difference reduces or increases the multiplier by 1%, between 120% and 300%.

Other Stats

Healing: Every point of Healing increases the effectiveness of the shields and healing provided by the unit by 1%. This applies to self heals.
Assistance: Every point of Assistance increases the duration of most buffs provided by the unit by 1%.
Energy Regen on Hit: Every point of Energy Regen on Hit increases the amount of Energy the unit recovers by 1% when receiving damage.
Debuff Focus: Every point of Debuff Focus increases the duration of most debuffs inflicted by the unit by 1%.
Resilience: Every point of Resilience reduces the duration of most debuffs inflicted on the unit by 1%.
Proficiency: When the character’s Proficiency is lower than the enemy’s level, the effects of some of the character’s skills will be weakened.

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